Endacopia Wiki

Endacopia Endings: All 3 Endings, Ending C and The Yeti

Updated 2026-09-08 · Last verified 2026-09-08 · Steam Endacopia

Spoiler notice: this page reveals every ending, the fates of several characters and the nature of Andyland. There is no spoiler-free version of it. Steam's own content descriptor for the game reads: "This game contains scenes of body horror, psychological horror, distressing imagery, blood, violence, death, drugs, and jump-scares." Several of the scenes described below are the ones that descriptor is about.

Endacopia has three main endings plus one developer easter egg. Ending A, Ending B and Ending C map exactly onto three of the four hidden Steam achievements, Escape, Return and Stay; the fourth hidden achievement, The Yeti, is a post-completion bonus rather than an ending. Ending A and Ending B split on a single item choice in Chapter II, and Ending C is a separate secret route gated behind the password cheshire.

Every Endacopia ending at a glance

The unlock percentages below were pulled from Steam's global achievement statistics on 8 September 2026. They are live data and will drift. They are also the strongest independent evidence for the ordering: nobody has to trust a wiki about which ending is hardest when Steam's own numbers show the gradient.

EndingSteam achievementAchievement descriptionGlobal unlock (8 Sep 2026)Community alias
Ending AEscapeHidden on Steam. Fandom decodes it as "Reached Ending A."40.0%Family!
Ending BReturnHidden on Steam. Fandom: "Reached Ending B."27.3%Family?
Ending C (secret)StayHidden on Steam. Fandom: "Reached Ending C."14.3%Family.
The Yeti (easter egg)The YetiHidden on Steam. Fandom: "Find Andy."12.8%none

Steam hides the descriptions of all four of these achievements, which is why so many pages get them wrong. The official Fandom wiki's Achievements page decodes them, and the decoding is confirmed four ways: the Steam API's achievement names and hidden flags, the Fandom wiki, endacopia.wiki, and the Steam Community all-endings guide all agree. Confidence here is as high as it gets on this site.

The percentages are self-consistent with that reading. 40.0% > 27.3% > 14.3% > 12.8% is precisely the shape you would expect if A is the default first ending, B is a deliberate second playthrough, C is a secret, and The Yeti sits behind all three. No competing site has these figures right. One publishes roughly 38% / 34% / 14%, which lands close on Stay, close on Escape, and badly wrong on Return. The full sixteen-achievement table with official descriptions is on the achievements page.

The aliases Family!, Family? and Family. are worth knowing because you will see them everywhere, but they are community names. They appear consistently across three community sources and the punctuation progression from exclamation to question mark to full stop is a real observation about the three endings' tone. The official Fandom wiki does not use them. Treat them as fan shorthand, not developer intent.

Ending A and Ending B: the saw

The branch point is not a dialogue choice or a moral decision. It is an object.

During the Chapter II house section you solve the attic puzzle and open the box, which yields a saw. You then carry the saw back to the bathroom and give it to the Toilet Parasite, and that is what opens the way into Chapter III. Which saw you hand over decides which of the two endings you get.

Ending AEnding B
Item handed overToy saw (the fake one)Real saw
AchievementEscapeReturn
Global unlock40.0%27.3%
Recipient of the sawToilet ParasiteToilet Parasite
Final sequenceEnter the "Don't go in" door, fight Henry, turn out the lightEnter the same door, pass through the sawn teeth, speak to the toilet creature, go to Mellow's house
Trigger momentSwitching off the lightTelling Mellow's sister a bedtime story
Source confidenceSplit confirmed by five sources; the light-switch trigger is single-sourceSplit confirmed by five sources; the bedtime story is confirmed twice

Two things about that table need saying plainly.

The saw goes to the Toilet Parasite, not to RODGER. One competing wiki states that you hand the saw to "Roger", and it is wrong. The Fandom wiki's wording is to give the toilet either saw; the Steam Community guide says to give it to the toilet monster; a third community site agrees. RODGER is the failed copy you can talk to behind the mirror in Chapter II, and he is skippable entirely. He does not collect the saw. This is one of several errors we track on the common myths page.

The toy-versus-real split itself is about as solid as anything in this game's documentation. The Fandom wiki states it on two separate pages that agree with each other, the Steam Community guide states it, and two further community sites state it. Five sources, no dissent.

For Ending A, the run finishes inside a fight with Henry, who is encountered in the mouth of the giant entity the Fandom wiki calls God. The wiki's approach to that fight is to lure Henry's bat into striking just beneath the uvula above you, and to defend the side where the flesh bulges from the wall. It then describes optional conversations, and the ending itself triggering when you turn out the light. That last beat appears on the Fandom wiki only, so treat it as single-source.

For Ending B, you go through the same door but the sawn teeth let you pass, you speak with the toilet creature, and the run ends at Mellow's home with his family. The ending fires when Mellow reads his sister a bedtime story. That detail is corroborated in a second place beyond the Fandom wiki.

Both A and B include the same background revelation: the entity dies in 2002, in what the wiki calls "The Desert". That is stated for endings A and B specifically.

Ending C: the secret route

Ending C is a genuinely separate path rather than a variation, and it ends in exposition rather than in an escape. The short version, with the full route on the Ending C page:

  • The key is a password, not an item. Feed two quarters to the Wall Bank and it gives up its secret, which is the word cheshire. Use the plunger to reach the toilet and type it in. This is confirmed by four sources, including two Fandom pages that agree with each other independently.
  • You must complete a piece of hidden content in each of the three main areas, Misery Town, Timesville and The Office, and push each area's progress up to its boss door before actually fighting that boss. Three sources agree on this.
  • The route ends back in Mellow's Room, where you meet Clockey again in a state the wiki calls "ticked off". Beyond that you go down a hole into the cave belonging to the Surgeon, read his books, sit down and ask him questions. He explains the game's lore. That conversation is Ending C, and it unlocks Stay.

cheshire is the only verified code in Endacopia. If you have read a page listing four-digit safe codes for a study, a pantry, an attic and a basement vault, those numbers are invented, and so are three of those four rooms.

Where the sources disagree about Ending C

We are not going to resolve these for you, because the evidence does not resolve them.

QuestionOfficial Fandom wikiSteam Community guideendacopia.wikiOther community sites
Must you finish A and B first?Never mentions it; gives the route from the Prologue"intended only if you have completed both Ending A and B""Requires both Escape and Return unlocked first"Silent
Must you avoid fighting Clockey in the Prologue?"Doesn't matter if you fight Clockey or not."SilentSilentClaims you must not fight it
Which saw for Ending C?"it doesn't matter which saw you pick in ending c"SilentAgrees it does not matterClaims you need the toy saw

On the prerequisite question, note the wording gap: the Steam guide says intended, which is advice, and the other wiki says requires, which is a gate. Those are not the same claim, and the source that documents the route in most detail does not mention the condition at all. The unlock percentages are suggestive but not decisive: 14.3% for Stay against 27.3% for Return is consistent with a prerequisite and equally consistent with Ending C simply being harder to find.

On Clockey and on the saw choice, the official wiki is explicit in both cases and the contradicting claims come from a content-farm source we do not otherwise use. We lean to the wiki and record the dispute rather than deleting it.

The Yeti: finding Andy

After all three endings are done, you can find Andy inside the game, working at his computer. Andy is the developer, Andrés Guerrero, who publishes as ANDYLAND. Talking to him starts a DDR-style dance minigame played on the arrow keys, scored to an original song about a yeti who works as a nurse. Clearing it unlocks the The Yeti achievement.

Three sources cover this — the official Fandom wiki (whose Endings and ANDYLAND pages corroborate each other), endacopia.wiki, and a search-summary source — and the Fandom wiki reproduces the song's entire lyrics along with the recorded studio banter around them. We are not reproducing the lyrics here.

At 12.8% global unlock, The Yeti is the rarest of the four. That it sits just below Stay at 14.3%, rather than far below it, is itself informative: almost everyone who reaches Ending C goes on to find Andy.

Four ending names that do not exist

One site with a confusingly similar domain publishes an entire alternative ending system, marked on-page as verified. It is not. It invents four ending names, none of which appear in the game's achievement list; it claims Ending B is reached by surrendering to Henry, a mechanic no source supports; it requires a golden pass item that does not exist to reach Ending C; it puts the secret ending behind a code typed at the title screen; and it credits Ending A with an achievement that is not among the game's sixteen. We are deliberately not linking to it. The check you can run yourself takes ten seconds: open the game's Steam achievement page and see which four achievement names are hidden. They are Escape, Return, Stay and The Yeti.

What no source documents

Chapter III has no published walkthrough anywhere. The official Fandom wiki's Chapter III page contains three characters: "tba". Everything reliable about Chapter III comes from the Endings page describing how each ending finishes, which is what this page reproduces above. Nobody has documented the chapter as a chapter, and we are not going to reconstruct it from inference. The walkthrough marks the same gap.

Also undocumented, and worth naming so you can spot invention when you see it: how the game's save slots behave across endings, the exact playtime any ending takes, frame timings or precise dodge windows for the Henry fight, and any patch or version number. Steam's API exposes no version field for this game and no source we trust records one.

Update log

  • 8 September 2026: Page created. Achievement unlock percentages pulled the same day from Steam's global statistics and dated on the page. Ending-to-achievement mapping cross-checked four ways. The toy saw versus real saw split confirmed across five sources. The recipient of the saw corrected to the Toilet Parasite against one competing wiki. Three Ending C disputes recorded as disputes rather than resolved. Four fabricated ending names identified without linking their source.

Frequently asked questions

How many endings does Endacopia have?

Three main endings, plus one developer easter egg that is not an ending in the story sense. The three are Ending A (Steam achievement Escape), Ending B (Return) and Ending C (Stay). The fourth hidden achievement, The Yeti, is unlocked by finding Andy after you have seen all three endings. Some sites say the game has only three endings and omit The Yeti entirely; the Steam achievement list shows four hidden achievements, not three.

What is the difference between Ending A and Ending B in Endacopia?

One item. In the Chapter II house section you open the attic box and end up with a saw. Handing over the toy saw leads to Ending A and the Escape achievement; handing over the real saw leads to Ending B and the Return achievement. Five independent sources agree on this split. The saw goes to the Toilet Parasite in the bathroom, not to RODGER, despite what one competing wiki says.

Do you have to finish Ending A and Ending B before Ending C?

The sources disagree and we will not pretend otherwise. The official Fandom wiki gives the full Ending C route starting from the Prologue and never lists A or B as a prerequisite. The Steam Community all-endings guide says Ending C is intended only if you have completed both A and B, which is advice rather than a hard gate. One competing wiki states flatly that both must be unlocked first. Nothing we can check settles it.

What is the password for Ending C in Endacopia?

The password is cheshire. You feed two quarters to the Wall Bank, which gives up the secret, then use the plunger to reach the toilet and type cheshire in. This is confirmed across four sources including two internally consistent pages on the official Fandom wiki. It is the only verified code in the game. Any four-digit safe code you have seen attributed to Endacopia is fabricated.

How do you unlock The Yeti achievement?

Complete all three endings first, then find Andy, the game's creator, working at his computer inside the game. Talking to him opens a DDR-style dance minigame played with the arrow keys, scored to a song about a yeti who works as a nurse. Finishing that unlocks The Yeti. At 12.8% global unlock as of 8 September 2026 it is the rarest of the four hidden achievements.

Are the ending names Family!, Family? and Family. official?

They are community names, not developer ones. Three separate community sources use Family! for Ending A, Family? for Ending B and Family. for Ending C, and the punctuation progression is a genuinely elegant piece of naming. The official Fandom wiki does not use them anywhere. The names Steam itself uses are the achievement names: Escape, Return and Stay.

Sources